23. Flickering issue
This library use the Windows GDI+ technology meant to be used to draw Controls and it allow to draw some stuff as shapes, images ... unfortunatly there's a flickering issue known in the GDI+ that i experianced in some old .Net Framework versions maybe 4.0 more or less, i don't remember.
So if it's the case for you, you can enable Double buffering after InitializeComponent(); in the form's constructor.
using System.Windows.Forms;
namespace _2dProject
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
this.SetStyle(ControlStyles.AllPaintingInWmPaint | ControlStyles.UserPaint | ControlStyles.DoubleBuffer, true);
this.Invalidate();
}
}
}
Remembre that if you don't experiment this issue then no need to add that code.
Want me to dev an app for you ? dont hesitate to contact me.
Are you looking for a coder/teammate for your project ? Let's give it a try.
Have a proposal for me ? we can discuss about it.
You want to buy me a coffe ? m.elharfi@gmail.com